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in reply to: Malamor – Sharing your techniques #11864
I’ve noticed that clippers sound a lot more transparent than limiters. I used a soft clipper at the end of my mastering chain to do the heavy lifting and then shaved another 2dB with a limiter.
in reply to: Malamor – Sharing your techniques #11495@djabthrash Not sure which DAW you have but Reaper has an option to remove silence/noise below a certain threshold. That’s what I use initially, after that there is usually very little clean up to do.
in reply to: Malamor – Sharing your techniques #11491@djabthrash This might be something on my end then… To be fair, it is very faint, I just removed any unnecessary noise just in case it might be brought up in level after all the compression and limiting. Especially considering there is audible noise in some mixes here.
in reply to: Malamor – Sharing your techniques #11440@nick-g Thanks! If you’re interested, here’s my process on Nova:
1. Make a high shelf where most of the cymbal bleed is.
2. Click the Threshold button, decrease the ratio to 0.5:1.
3. Make the fastest attack possible and put the release at 20 ms.
4. Put threshold and gain way down.
5. Adjust threshold and gain so that the gain goes to 0 mark when the snare hits.The goal is to reduce the bleed as much as possible while keeping 5he snare sound natural, so adjust to taste!
If you have a copy of Pro MB 2 on hand, I recommend using that as the internal sidechain range is what makes it work better. Scott Elliott shared his settings on his mix walkthrough. I guess you can emulate that function on Nova by making the snare dummy track, highpassing and lowpassing it to the main frequencies and then feed it to Nova on the actual snare track.
in reply to: Malamor – Sharing your techniques #11436Initially I didn’t intend to participate as my current PC is comically underpowered, making me use mostly stock Reaper plugins, so I downloaded the multitracks just for fun. But after I did the rough mix I felt inspired and decided that I might as well contribute.
I don’t remember using particularly fancy techniques but I had to do a lot of trickery on the drums. The worst offender being the second kick drum. I compared the frequency response of kick 1 to kick 2 and made some adjustments to kick 2 according to that. Boosted 60Hz, tucked in 90Hz, removed some of the low mids, boosted at around 5k. After that the biggest difference was that kick 2 didn’t have a lot of click at around 6k that’s present in kick 1. Boosting that region meant increasing bleed. I ended up boosting the kick sample at that same region and blending the sample in. Worked decently well.
The snare was a headache as well. It just didn’t sound metal enough – too much wires, too little attack. I put a transient shaper on it and then a multiband compressor. I compressed the high frequencies a lot more than mids and lows to get the top end tight enough. The bleed was a huge problem, too. I ended up doing a bunch of manual gating, much like Scott Elliott. And just today it came to my mind that I can use TDR Nova in expander mode to take both the bleed and the snare wires under control. Tried it out and it worked great! I do miss the option to limit the internal sidechain range to the main frequencies of the snare like I used to do on Pro MB 2, though.
Toms required a bunch of trickery as well. They just sounded like something you would hear on a jazz fusion record lol. Especially the high tom as it was played very softly. Transient shaper came in handy again. And then, of course, volume automation on tom fills.
Guitars, bass and voice didn’t require much editing at all, they just sounded great from the start! The drums is what I (and probably most people here) have spent most of my time on.
in reply to: Malamor – Sharing your techniques #11434@wyku They used an old Alesis rack unit to trigger the kicks, maybe it didn’t have the best performance. I assume the technology has improved a lot since those days. Also there’s a bunch of noise on that kick sample track – gated it as soon as I’ve noticed it!
in reply to: Malamor – Dead to the World Death Ambient Mix #10629Man this is great! I’m not terribly familiar with the genre – closest thing I’ve heard was Oneotrix Point Never and a few ambient techno albums – but to my inexperienced ear this is was a very enjoyable listen. Got lost in the soundscape, good luck mate!
in reply to: Alex Yu – Dead to the World (Remix) #10559@ajay-prakash Got a little carried away with that bass haha! As far as top end treatment goes, it isn’t uniform across metal, I’ve heard some (modern) metal mixes that sound comparatively dark. Old school death metal mixes definitely sound brighter than mine. But I didn’t intend to recreate 90s production anyway.
in reply to: Alex Yu – Dead to the World (Remix) #10556@hanshammer @skitztwizely @dmt-soundlab @ajay-prakash @serge @foco Thanks folks, I appreciate your input!
Oh holy cow, that’s an unexpected version! That was a fun listen, love the Warren bit towards the end!
in reply to: Alex Yu – Dead to the World (Remix) #6840@ronniearovogmail-com Thanks! Those are the issues I thought would be there… Problems of mixing on headphones, I guess.
in reply to: Alex Yu – Dead to the World (Remix) #6810@basstricks The sticks are there just to keep time, they’re not intended to be in the final mix. They cut them out in the original mix too.
in reply to: Alex Yu – Dead to the World (Remix) #6808@basstricks @ari5to5 @betonmischer @nikotorkygmail-com Thanks guys!
in reply to: [DMT] – Dead to the World – DARK AMBIENT REMIX #6807This might be the most creative remix in here! My only complaints are that the vocal timing seems a bit wonky at times and the song needs more movement.
in reply to: Magdalena Kanc – Dead To The World Mix #6803Sounds quite dense, although it seems to me like the kick and the bass fight with each other
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