Home › Forums › ‘Dead To The World’ by Malamor Mix & Remix Contest › Malamor – Sharing your techniques
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Hi all,
Now that the competition has closed i thought it would be a good time to start a thread for all of us to exchange our techniques and reflect on the things we did that made our mixes unique.
I’ll start.For my mix i wanted to fade in to the song with an effect. I started by copying the initial guitar “hit” , applying reverb and then reversing the audio. This is nothing new so i wanted to make it more ear catching. I enhanced the reverse audio approach by adding an EQ and automating a filter sweep. It was starting to sound better. I then added a pan and an LFO plugin. I automate the pan to move left to right, starting slowly gradually increasing to a 32nd note and then we are into the song.
I cut one kick from the DTW KICKMIC1 audio file and used it as a trigger on the DTS KICKMIC2 track, i.e. I completely overwritten the DTS KICKMIC2 track with this kick.
Everything else is unchanged from the multitrack competition archive.sorta ran out of time and had to rush mine a bit. I procrastinated a lot in the beginning, then my truck broke down, and did an update on my focusrite that broke everything for a couple days… I did tweak the crap out of that kick, but didn’t replace it. Good idea sampling the good one tho! I didn’t do any fade in on the intro, but i shot the bass straight down the middle and panned everything else about 70% left on the first burst, and 70% right on the second burst and then centered into the track. I went for more modern, thick, dirty and in your face, but having to rush things, i didn’t have time to level everything properly or do any automation, so i hammered limiters a lot more than i would have normally so lost some dynamics but eh… I got it submitted in time at least lol
I made a mix on the first evening after the contest was announced, but not to the end, and then I was busy until the last week, until the end of accepting applications. And so, I turn on my preliminary mix, I like to output to the final file and listen to it, and what kind of “shit” I hear in my understanding. I screwed up the drums. As a result, instead of starting to redo, I created a new project and started all over again. I took out all the balances in the evening and rebuilt the guitars, bass and vocals, and decided to finish the drums the next day and… for four days I was tormented by blood pressure, I couldn’t really do anything. There is the last evening left until the end of the application process, the last 5-7 hours. The pressure was released, but my computer both failed and continued to resist to the end, and the drums do not “stick together”. I reset all the settings on the drum tracks and did it all over again. The problem of the second kick has not been solved yet, and the clock is ticking, and I still have to upload to Soundcloud via my smartphone (access is limited in my country, and yes, I did not know about the copyright problem yet). In short, I decided to simply replace it with a kick and the first one, that’s why I made my move with triggering. Then listening and polishing the mix, before sending. I upload my mix to Soundcloud and … “hi, you’re in trouble.”.. I urgently mount the video and upload it to YouTube. I go to the contest website, but there is no my profile, register again… I have registered, but it is not clear how to upload… in general, after about half an hour I figured it out and here, “Hello everyone! Good luck to everyone! This is my version of the mix.”.
Interesting. Normally i would have trigger replaced the kicks, but with this one i chose not to. Instead i set up a parallel kick crush bus with the venerable DBX160 for some punch. The tracks did require a lot of mix prep to tidy up. I also used a transient shaper to try and get rid of some of the flub
Since i want to get better at live FOH mixing in venues, I treated this mix as if i would mix a live band in a venue, and forced myself to do things that only a live mixing console can do. I used the workflow of a very talented FOH guy who mixes on X32/M32s consoles as a template.
Also : there are a couple of contestants who did full breakdown videos of their mixes (any “dead to the world mix” video on YT that is above 20 minutes is pretty much that :
https://www.youtube.com/results?search_query=dead+to+the+world+mix&sp=EgIYAg%253D%253D
Warren Huart (Produce Like A Pro) :
Mixing Death Metal From Start to Finish – Hybrid Setup :kohlekeller :
Your next favorite METAL MIXING Tutorial!Lee Armitage (the evil wizard) :
Malamor Dead To The World Mix Breakdown (90’s DEATH METAL Mixing Contest) :unboxing & rough mix kohlekeller :
FREE Death Metal MULTITRACKS! (win gear worth over 70.000$!) :Scott Chernobyl Studios :
How I Mixed “Dead to The World” by Malamor (Old-School DEATH METAL Mixing Contest) :thanks for sharing, all your techniques, well, i composed a little intro with my synth, and i used parts of the vocals and drums to add depth and give it a dramatic sound, and created vocal chops, guitars panned left and right and slightly moved them for more stereo, drums, well, decided not to replace them, just cleaned the bleeding, and compression and EQ, bass some saturation an COMP and few things in the master channel.
mix breakdown video by Mauricio Esposito audio :
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